How far can you run?

Developed using the Phaser Engine and the Phaser Editor. Shout out to Phaser!! I do not own the sprites and if I can ever find out who made them I will come back here a add a link to their page.


Experiment Method:

I played around with an algorithm to determine how to spawn new platforms. The gap between platforms must be small enough that the player can cross it but must vary. The game must not be impossible. All in Vanilla JS.

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